![]() With the latest releases in all of these franchises, we’re seeing simultaneous (or thereabouts) release on all platforms – including PC. The reality is that, for decades, gamers on PC have been treated like second-class citizens – receiving delayed ports of games that have long died out – with the ports being of questionable quality too, which the community had to deal with and fix themselves. Even Street Fighter IV (which people seem to remember much more fondly than V) had several months of delay before it crawled its way to its eventual PC release. And the previous King of Fighters title ( KoF XIII) took two years to arrive on Steam. ![]() Not just a year ago, ArcSystemWorks ported the latest Guilty Gear (then latest title Revelator) to PC almost six months late compared to the console release, just because. ![]() I say this not just because we’re seeing fantastic releases like Guilty Gear Xrd REV 2, KoF XIV, Tekken 7 and the upcoming Dragonball FighterZ, BlazBlue Cross Battle Tag, and Fighting Layer EX – but also because of the history of this genre on the PC platform. The fighting game genre is having a golden age right now
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